Luke Richardson Animation & VFX
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Vitruvian Man
Leonardo Da Vinci: 500 Years of Genius

Dali Alive is an immersive experience that brings to life the work of Salvidore Dali. I was tasked by Grande Experiences to create a segment of the show for the period that covered his work conceptualising set pieces for the movie "Spellbound". 
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Four artworks were showcased, split into two by two sequences.  It required some trial and error for the speed of the camera movement through the space. If we went too fast, it created general feeling of vertigo & queziness in the viewer. Lateral tracking movement of the camera read better for parallax at such a large viewing size, with camera push ins reading more as zooms rather than a move in 3d.

Rendered in Redshift at 5k and upresed to 10k in post, the layout and animation was done in Maya, and set pieces were a mixture of hand made and pre-bought elements. Items like the film lights, chairs and film cameras were bought and cleaned up, while the other elements (canvas cycloramas, scaffolding, ropes, bg boxes, curtains, etc) were built as procedural assets using Houdini and assembled in Maya via Houdini Engine. The main artwork set piece boards were built in maya, but any scaffolding/support beams around them was done using a houdini asset inside of Maya that used the Maya geometry as base inputs. Photo splitting and re-painting was done in Photoshop, other textures created using Substance Painter. ​


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